◆Game Economy Hub

Specialized, hands-on, solo.

Game Economy Hub is a one-person consultancy. Years of building and running free-to-play games inside studios, plus consulting across many genres, mean I've seen what works — and what quietly breaks a game.

I share what I learn openly through the articles here. When a team wants that thinking applied to their game, we work together directly.

  1. Today

    Independent consultant

    Helping studios worldwide with economy, monetization and product strategy.

  2. Before

    Studio leadership

    Led product and economy teams on live mobile titles with millions of players.

  3. Earlier

    Game & economy designer

    Designed core loops, progression systems and LiveOps events hands-on.

  4. Always

    Player

    A lifelong gamer — from board games to gacha — obsessed with why systems feel good.

Working on something similar?

If this sounds like a challenge in your game, I'm happy to have a no-pressure chat about it.